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Ratchet and Clank: Rift Apart Will Have Day One Performance Patches

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Ratchet & Clank: Rift Apart is the latest iteration in a long-standing, classic series that is set to launch on 11th June 2021 on the PlayStation 5. Both Digital Standard and Deluxe Editions are available for pre-order on the website. Insomniac Games, who has been the lead development team for Ratchet & Clank for some time as well as PlayStation’s exclusive Spiderman games, officially announced that players who update the game for the Day One patch will gain access to a Performance and Performance RayTracing Modes. There was an additional trailer added to the statement which showcased the typical fast-paced gameplay that one would expect from Ratchet & Clank, but with RayTracing enabled and with 60 FPS.

Insomniac Games, via their Twitter, also noted that the patch is live now but of course would be available on Day One for download. Furthermore, the company made great use of Dualsense technology for the PlayStation 5 controller. In terms of the graphical technology implemented, the team stated that all three performance modes available use a dynamic base resolution which goes through a temporal injection to achieve a 4k image. It essentially applies the same technology as in Spiderman: Miles Morales on the PlayStation 5.

RayTracing and DLSS technology has been growing in popularity recently as it has been introduces into various games including No Man’s Sky. Ratchet & Clank: Rift Apart releases soon and propels players into an interdimensional adventure where they can jump into action-packed worlds complete with dazzling visuals and of course, a healthy arsenal of weapons to fend off any enemies. Besides the usual suspects, the game will introduces new allies as well as Rivet, a mysterious female Lombax from another dimension.

Are you excited for Ratchet & Clank: Rift Apart? Would you use RayTracing technology? Let us know in the comments below or on Twitter and Facebook.

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